![]() ![]() I welcome feedback and comments and will do my best to keep this info as accurate and up to date as possible. So, this site may contain typos, mistakes, sub-optimal recommendations, etc. This is a catalog of stand-alone guides to the Best Solo Builds for each Combat Style (Class) in SWTOR They will teach you how to optimize your character’s skill trees, gear and playstyle to have an enjoyable experience playing solo With the launch of Game Update 7.0, BioWare introduced extremely powerful new ability tree buffs and. English is my primary language though that may or may not always be obvious. Jedi Sentinel Edit Control and focus are the hallmarks of the Jedi Sentinel. They enable you to have a far more enjoyable experience fighting trash mobs than you would with a sustained DPS build since you’ll be utilizing effects. Optimized to perform extremely well in solo content. I do not know everything about anything, including gear theorycrafting, class rotations or operations. This guide explains the best SWTOR Sentinel Solo builds for all three disciplines: Watchman, Combat and Fury. Lastly, let me provide a few quick caveats to everything on this website. I may also slip in a few random other documents from time to time that might be helpful. Likewise, I also hope the operations guide help you feel more comfortable with mechanics and better prepared to clear difficult bosses. I hope that you will find useful tips and tricks regarding your utilities, ability rotation/priority, and other tips. The purpose of this website is to provide class guides and operation guides in SWTOR. I have cleared all Hard / Veteran Mode operations and most Nightmare / Master Mode operation bosses. Artifice is all about lightsaber mods, ensuring that you'll always be able to put out as much DPS as possible. As a Sentinel you've got two lightsabers you're going to want at peak performance at all times, three if you use Kira a lot. Player ("PVP") content but am not super serious about it and only rarely play ranked PVP. For a Sentinel though, I'd go with Artifice/Archaeology/Treasure hunting. Environment ("PVE") content and in particular end game content like operations. My playtime has largely been focused on Player v. ![]() I have been playing since the release of the Rise of the Hutt Cartel expansion (game update 2.0). At least to me, it feels like what a Sent should be. Though it was never the same after 1.0-2.x, I still like Combat the best for leveling. I personally like Concentration, good for PvP too. Is that correct Are the differences in SWTOR strictly mechanical. Over the years playing SWTOR, I accumulated pretty comprehensive notes about class guides and operations for myself and my guild mates and eventually decided to put this content on a website for all players to use. Currently Im combat but Im not sure what the other 2 specs do or how they play. But makes more sense lorewise for it to be a sentinel, which should be its own class separate from Guardian. This Jedi ferrets out deceit and injustice, bringing it to light.Dorak A Jedi Sentinel was the name given to one of the three distinct schools of thought of the Jedi that sought a balance between the two other branches, the Consulars and the Guardians. Welcome!!! This website's purpose is to provide a comprehensive resource to players learning more about endgame PVE (player versus environment) content in Star Wars the Old Republic ("SWTOR" hereafter). ![]()
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